Sembl is a powerful system for thinking in a divergent, creative, social way. ‘Sembl thinking’ involves:
- resemblance – understand a thing via its kinship with something else; explore the space in between
- visual dialogue – understand a group of things by seeing them in a connected spatial arrangement, a network of mutual associations
It starts as a digital board game. Look at a seed item – a photograph or quotation – and find a resemblance to something else. The challenge? Be interesting.
Spawned as fiction, sustained by the practice of a vagabond monk, Sembl is a rocking new life-form fit for the network age. See the first instantiation.