Entries by Charles

The crackling energy of a Sembl move

I’m always looking around for ways to describe the leap between two ideas (concepts, people, events, things) that occurs when you make a move in a Sembl game. On the game board, the ideas are shown as circles and the links as lines between them. In the case of the museum version, the “ideas” are […]

Conceptual blending

Gilles Fauconnier and Mark Turner‘s The Way We Think: Conceptual Blending and the Mind’s Hidden Complexities gives us a fascinating look at the way the human mind weaves a world out of seemingly disparate elements — in a very similar manner to that in which the creative mind weaves an aha! out of seemingly disparate […]

Sembl thinking, ancient boards

One thing connects with another — one thing resembles another, or is distinctly different from it, or overlaps with it, leads to it, contains it. There are many ways one thing and another can be connected, and people have been playing Sembl-like games, making connections on “boards” much like the Sembl boards that Cath illustrated […]

Exploring and explaining Sembl: the basic move

The essence of Sembl thinking is that you see resemblances — similarities, analogies, symmetries, echoes, metaphors, connections, kinships, links — between things, between ideas, between people. And you play them as moves in the game — you notate them, you score them. That’s the basis of the iPad or web-based Sembl game, it’s the basis […]

Sembl thinking

We don’t really know how to think, yet. Or to put that in a more positive light: our characteristic ways of thinking are not yet as subtle and sophisticated as the problems that face us – as a global population, in our communities, in our business lives, our family situations, our own individual tangled and […]